Keep Your Head!

Keep Your Head is about a reflection of my mind when just rejoining the DT program catching up on all the courses. lol, eyeballs roll and the colors of spiky minds keep changing 

I created mind metaphor objects in Blender and import them to Unity. I did not use them all sadly because putting all of them doesn't give coherent look when aligning them together. So decide to take only a spiky ball and eyes. (so sad... if you are not proficient with C#... )  The subtle colors changing is the mind making choices every micro-moments on what I want to do and what my values to stick to, such as meditation you lose your focus then coming back to recalibrate what your life value is for. 

In future steps, I will randomize size changes on spikey balls which I failed to create an intense feeling, and enable shape and color changing by clicking to manifest action of DONE! so you can be free from your ambivalent emotions.  I guess some amount of clicks will appear on UI to be "making an effort", then next some clicks could appear to be reaching to your mindfulness that you are getting to controlling your mind.  the final amount of clicks will say you have full control of your mind! lol 

Development log

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